-- GENERATED SPELL FOR [Raging Boiler] --


function spell0_25417(pUnit, Event) --@Boiling Blood,n/a--
pUnit:FullCastSpellOnTarget(50207,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_25417', 15275, 1)
end

function Sorts_25417(pUnit, Event)
local choix_sorts_25417 = math.random(0, 0)
if choix_sorts_25417 == 0 then
pUnit:RegisterEvent('spell0_25417', 1, 1)
end
end

function mob25417_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_25417', math.random(1500, 3000), 1)
end

function mob25417_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25417_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25417_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(25417, 1, 'mob25417_Action')
RegisterUnitEvent(25417, 2, 'mob25417_Leave')
RegisterUnitEvent(25417, 3, 'mob25417_Kill')
RegisterUnitEvent(25417, 4, 'mob25417_Die')
